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AI Insights · Timothy · July 2024

Top 5 Theme Park Games on Android in Europe Q2 2024

Discover the performance trends of the top 5 theme park game apps on the Android platform in Europe during Q2 2024, based on Sensor Tower data.

Top 5 Theme Park Games on Android in Europe Q2 2024

In Q2 2024, the theme park game category on the Android platform in Europe showcased diverse performance trends across the top 5 applications. Here's a closer look at their downloads, revenue, and weekly active users (WAU) metrics.

aquapark.io from VOODOO saw fluctuating revenue, peaking at $146K in the week of April 22 and ending the quarter with $132K in the final week of June. Downloads also varied, reaching a high of approximately 131K in early April before dipping to around 68K in the last week of June. Weekly active users started strong at 672K, peaked at 728K in the second week of April, and then gradually declined to about 535K by the end of the quarter.

My Aquapark: Idle Water Empire by Highcore Labs LLC demonstrated a significant upward trend in revenue, starting at $474K in early April and climbing to $1.7M by the end of June. Downloads mirrored this growth, beginning at around 9.7K and surging to 176K in the final week of the quarter. WAU also increased substantially, starting at 82K and ending at 337K.

Disney Magic Kingdoms from Gameloft SE had variable revenue, with notable peaks at $51.7K in early April and $40.4K in late May, but saw a dip to $14.4K in mid-June before recovering to $21.2K by the end of the quarter. Downloads peaked at approximately 56K in mid-April, then stabilized around 12K towards the end of June. WAU saw fluctuations, with highs of 110K in mid-May and lows of 60K in early June, ending the quarter at 75K.

WaterPark Boys by Supercent, Inc., a new entrant released in June 2024, showed promising early performance. Revenue started modestly at $29K, increasing to $425K by the end of June. Downloads grew rapidly, from about 13K in early June to 157K by the month's end.

Idle Theme Park Tycoon from Codigames experienced consistent revenue growth, starting at $6.2K in early April and peaking at $15K in the final week of June. Downloads showed a steady increase, starting at approximately 8K in early April and reaching 17K by the end of June. WAU also saw a positive trend, beginning at 49K and rising to 70K by the quarter's end.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024